A Plague Tale: Requiem
Action Adventure

A Plague Tale: Requiem separates collectible recovery from skill progression. Chapter replay can recover missed items, but fully developing Prudence, Aggressive and Opportunism requires adjusting your approach across the campaign and NG+. Keep knives available for secret chests and preserve the completed file. This guide focuses on those practical systems without revealing the story's outcome or treating replay as a free skill farm.
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What needs planning before A Plague Tale: Requiem?
Save knives for secret chests and check skill progress before NG+. Collectibles can be recovered through Chapter Select, while skills depend on how encounters are resolved. A continuous replay with a different approach is more useful than assuming every isolated chapter visit adds permanent skill progress.
Compare New Game Plus systems →SPOILER-LIGHT PLANNING
Separate first-run collection from NG+ skill completion
Use these priorities to protect progress without revealing story outcomes.
Keep a knife available for secret chests
Knives are consumable and also open secret chests. Avoid casually spending the only one on a routine enemy; if it is lost, recovering the chest may mean replaying from an earlier knife opportunity.
Understand the three playstyle tracks
Prudence, Aggressive and Opportunism respond to how encounters are completed, including how many enemies are killed. Repeating one favoured method does not develop every track equally.
Review unfinished skills at the start of NG+
NG+ carries skills and upgrades into a harder replay while preserving the original completed file. Change encounter approach to develop the remaining tracks rather than repeating the same route automatically.
Use chapter recovery with its restored state in mind
Chapter Select is useful for collectibles and local tasks. For skill or resource work, continue from the restored chapter state; do not assume that repeatedly loading unrelated scenes freely merges all gains.
Content reviewed 2026-11-07. A Plague Tale: Requiem main campaign and NG+; Switch release is cloud-streamed.
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Before you start
PLAYTHROUGH PLAN
Before You Start checklist
Set up your save plan
A Plague Tale: Requiem relies on checkpoints or autosaves; finish risky activities before leaving and never assume an older state can be restored.
Protect the completion route
Missables in A Plague Tale: Requiem vary by version or route. Treat optional objectives cautiously until their requirements are confirmed.
Know the last safe checkpoint
A Plague Tale: Requiem has no major point-of-no-return trap in the normal route, so progress can be paced without hoarding every task for one checkpoint.
Choose difficulty deliberately
A Plague Tale: Requiem does not require a specific difficulty for the standard trophy or achievement route, so choose the setting you will enjoy.
Budget 20–35h platinum estimate
Use A Plague Tale: Requiem's 20–35h platinum estimate estimate as a planning range, not a promise. Exploration, difficulty and optional goals can move the total substantially.
Spoiler-free warning
Collectibles can be replayed, but fully developing all three playstyle skills needs NG+ and deliberate encounter choices. Conserve knives for secret chests, especially before a harder replay. Chapter Select restores the chosen chapter's progression state rather than freely merging every new skill gain.
BEGINNER GUIDE
10 things I wish I knew before starting
The useful systems, early mistakes and easily missed details worth understanding before you commit dozens of hours.
Save a knife for the next locked chest
Knives are consumed when used and may also be spent in an emergency defence. Check the inventory after a dangerous encounter before assuming you still have one for a secret chest.
Inspect the skill menu between encounters
Skill growth follows your approach rather than a freely assigned point pool. Watch which track changes so you can deliberately develop a different one during the later replay.
Use stealth as a route choice, not a universal answer
Avoiding enemies develops a different style from aggressive clearing. Decide the encounter's purpose and the remaining skill goal instead of repeating one method throughout NG+.
Watch which ammunition resources overlap
Alchemy and equipment upgrades compete for supplies. Craft what the next obstacle needs rather than using every available resource merely to fill all ammunition slots.
Search quiet detours for useful tools
Tools and other upgrade supplies reward exploration outside the direct objective. Check accessible side areas before crossing into a one-way story transition.
Read the environment before disturbing rats
Look for light, fire and a safe destination before changing the swarm's route. Opening a path without planning the exit can leave Amicia with nowhere safe to stand.
Distinguish a souvenir interaction from ordinary scenery
Some optional moments need a deliberate interaction or short detour. Let a scene finish and check the collection record rather than rushing away at the first objective update.
Collect chest-related items on the easier first route
A calmer first campaign makes exploration and knife management simpler. NG+ is useful for skill completion, but its harder conditions are not an automatic advantage for chest hunting.
Keep the completed file when starting NG+
The new replay is a separate route with retained progression. Preserve access to the original campaign so a collectible correction need not interrupt the NG+ skill plan.
Continue from a useful state when fixing skill progress
Chapter replay restores progression at that chapter. Choose a suitable point and play onward deliberately rather than treating isolated repeated encounters as an unrestricted farming loop.
- Status
- Verified
- Last verified
- 2026-11-07
- Official: Focus Entertainment — Requiem overview and platforms
- Official: Focus Entertainment — launch editions and cloud version
- Official: Focus Support — game updates and support
- Guide: PowerPyx — skill progression, knives and chapter replay
- Guide: MP1st — NG+ difficulty and carryover
- Guide: XboxAchievements — base completion route
COMMON QUESTIONS
A Plague Tale: Requiem FAQs
Does A Plague Tale: Requiem have New Game Plus?
Yes. A completed save can create an NG+ replay carrying skills, upgrades and collected progress. Keep the original file available for ordinary chapter cleanup.
Can you max all skills in one playthrough?
Not through the ordinary campaign's available encounters. Plan NG+ and vary your approach to develop the remaining Prudence, Aggressive and Opportunism tracks.
Are secret chests permanently missable?
They can be recovered through chapter replay, but you need a usable knife. If none is available, replay from a suitable earlier knife location rather than expecting the chest to open without one.
Can you change difficulty freely in every mode?
Ordinary campaign options and NG+ are different. NG+ imposes its own harder setting, so do not assume the first campaign's difficulty flexibility applies unchanged.
Do collectibles require a complete new campaign?
No. Chapter and subchapter replay can recover missed collectibles and local tasks. There is no open-world postgame, but a targeted replay usually avoids restarting the whole story.