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Lies of P

Action RPG

PS5PS4Xbox SeriesXbox OnePC
Original pixel art of an ornate rain-soaked city street
Original genre-inspired pixel art

Lies of P can be easier to enjoy when its cleanup rules are clear before the opening hours. This action rpg guide keeps the important planning details in one place. Lies of P is listed for PS5, PS4 and Xbox Series, with an estimated 60–90h completion range. It contains missable content, and there is a point of no return to plan around. The game does not offer unrestricted manual saving; New Game Plus is available for another run.

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QUICK ANSWERS

Before you start

2 published sources
MissablesYes
Point of no returnYes
New Game+Yes
Free roam after storyYes
Chapter / mission selectNo
Manual savesNo
Difficulty changeableNo
Difficulty affects trophiesNo
Estimated completion60–90h

PLAYTHROUGH PLAN

Before You Start checklist

5 practical checks
  • Set up your save plan

    Lies of P relies on checkpoints or autosaves; finish risky activities before leaving and never assume an older state can be restored.

  • Protect the completion route

    Missable content exists in Lies of P. Recheck quests, collectibles or companion tasks before advancing major story milestones.

  • Know the last safe checkpoint

    Lies of P has a point of no return. Keep a separate save and clear priority side content when the game signals a final commitment.

  • Choose difficulty deliberately

    Lies of P does not require a specific difficulty for the standard trophy or achievement route, so choose the setting you will enjoy.

  • Budget 60–90h

    Use Lies of P's 60–90h estimate as a planning range, not a promise. Exploration, difficulty and optional goals can move the total substantially.

Spoiler-free warning

Records, gestures, NPC questlines, weapon outcomes and endings depend on choices, and the game has one autosave track. Back up the save before the final decisions if your platform allows it, and finish hotel conversations before moving the story forward.

BEGINNER GUIDE

10 things I wish I knew before starting

Spoiler-light · Source-checked

The useful systems, early mistakes and easily missed details worth understanding before you commit dozens of hours.

  1. Practise perfect guards

    Blocking is useful, but timed guards preserve health and build enemy stagger without consuming weapon durability. Doing this early prevents avoidable backtracking and keeps the opening hours focused.

  2. Repair during safe openings

    Weapon durability falls in long fights, and the grinder can be used while repositioning away from danger. Treat this as a repeatable habit rather than something to repair near the end.

  3. Combine blades and handles thoughtfully

    The blade controls damage and guard, while the handle sets scaling and most of the moveset. It saves resources and makes later encounters more predictable without spoiling the story.

  4. Watch for white health bars

    A staggerable enemy still needs a charged heavy or correct Fable attack to trigger the opening. Check it whenever the game moves you into a new region, chapter or difficulty tier.

  5. Complete NPC dialogue promptly

    Records, gestures and quest outcomes can be lost when the story advances beyond a character's window. This is the safer first-playthrough approach and leaves specialised cleanup for later.

  6. Use consumables on hard fights

    Throwables and elemental abrasives are powerful tools, not collectibles that must remain in storage. A small amount of preparation here removes a disproportionate amount of frustration.

  7. Upgrade P-Organ synergies

    Complete each phase node with bonuses supporting the same combat plan instead of scattered minor effects. Use the relevant menu or map tracker regularly so nothing important silently falls behind.

  8. Respect the single autosave

    Choices write quickly to one file, so platform backups are the only protection before major ending decisions. The goal is steady progress, not exhausting every system before you understand its value.

  9. Return to Hotel Krat often

    New dialogue, records and upgrade opportunities appear after bosses and important discoveries. Reassess after major unlocks because the best choice can change as your toolkit expands.

  10. Plan multiple endings

    New Game Plus carries strength and exposes extra content, making later outcome cleanup more efficient. This keeps the run flexible and reduces the chance of needing an unnecessary replay.

Verification and sources

Status
Verified
Last verified
2026-09-01
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COMMON QUESTIONS

Lies of P FAQs

5 source-checked answers
Does Lies of P have missable content?

Yes. Lies of P contains missable content, so complete priority side activities and keep useful backups before advancing major story milestones.

Is there a point of no return in Lies of P?

Yes. Lies of P has a point of no return. Finish priority side content and keep a separate save when the game warns that you are entering a final sequence.

Does Lies of P have New Game Plus?

Yes. Lies of P includes New Game Plus, giving you a later replay route after the first completion. Carryover details can differ, so check the mode prompt before relying on it.

Can you free roam after finishing Lies of P?

Yes. Lies of P allows post-story free roam or a comparable return to the playable world, although specific story-state changes may still affect some content.

How long does Lies of P take to complete?

Lies of P is estimated at 60–90h. Your total will depend on difficulty, exploration, optional content and whether you are targeting full completion rather than only the main story.