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GreedFall

Action RPG

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Original pixel art of an old colonial-style harbour with a sailing ship, stone warehouses and lush vegetation
AI-created, original genre-inspired pixel art — not a game screenshot

GreedFall makes relationships and political decisions part of your completion route, not merely optional dialogue. Finish companion work as it appears, keep branch saves before major story decisions, and do not expect the ending to reopen unfinished quests. An Extreme trophy attempt also needs consistent difficulty from the start, separate from a relaxed first visit to Teer Fradee.

QUICK ANSWER

What should I finish before advancing the main story?

Prioritise available companion quests before The Prince's Secret and preserve faction decision saves. Later leadership and ending choices need their own files; a single save just before the final boss cannot recover earlier relationships.

Compare companion and faction lockouts →

SPOILER-LIGHT PLANNING

GreedFall: spoiler-light preparation

4 priorities

Keep relationship progress and political alternatives recoverable. A last-minute save cannot undo every choice that shaped the island before the final expedition.

Complete companion work early

Do available loyalty quests before The Prince's Secret. Advancing the main political crisis without them can change companion availability and remove outcomes long before the ending.

Preserve a leadership branch

Make a separate file before The New High King. That decision affects later political possibilities, so the most useful alternative-ending save is not always at the last battle.

Protect an Extreme campaign

For A passion for extreme, start on Extreme and keep it there through completion. A temporary reduction can invalidate the run even if you restore the setting for the finale.

Keep a pre-expedition cleanup file

Finish exploration and side quests before the final expedition. There is no conventional NG+ or ordinary post-ending free roam to repair missed romances and faction results.

Content reviewed 2026-11-07. Original GreedFall, not The Dying World. Base story/trophies; Gold Edition's De Vespe expansion is additional scope. Companion/coup timing, leadership branches and Extreme full-run requirements checked against two roadmaps. A pre-ending reload is not postgame continuation. Completion estimates vary widely with branch saves and prior knowledge.

BUYING CHECK

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QUICK ANSWERS

Before you start

6 published sources
MissablesYes
Point of no returnYes
New Game+No
Free roam after storyNo
Chapter / mission selectNo
Manual savesYes
Difficulty changeableYes
Difficulty affects trophiesYes
Estimated completion50–100h base trophy-completion estimate

PLAYTHROUGH PLAN

Before You Start checklist

5 practical checks
  • Set up your save plan

    GreedFall supports manual saving. Check slot and location limits first, then preserve a milestone save where the game permits it; not every title supports rotating backups.

  • Protect the completion route

    Missable content exists in GreedFall. Recheck quests, collectibles or companion tasks before advancing major story milestones.

  • Know the last safe checkpoint

    GreedFall has a point of no return. Keep a separate save and clear priority side content when the game signals a final commitment.

  • Choose difficulty deliberately

    GreedFall has difficulty-linked achievements or trophies, so choose your target before starting and avoid changes that invalidate it.

  • Budget 50–100h base trophy-completion estimate

    Use GreedFall's 50–100h base trophy-completion estimate estimate as a planning range, not a promise. Exploration, difficulty and optional goals can move the total substantially.

Spoiler-free warning

Finish available companion business before The Prince's Secret, keep a save before The New High King, and preserve another before the final expedition. Reputation, romance and leadership decisions can lock outcomes. There is no normal post-ending cleanup or NG+, and Extreme completion must not be lowered midrun.

BEGINNER GUIDE

10 things I wish I knew before starting

Spoiler-light · Source-checked

The useful systems, early mistakes and easily missed details worth understanding before you commit dozens of hours.

  1. Separate skills, attributes and talents

    Combat skills, equipment attributes and exploration talents do different jobs. Read the requirement on a desired weapon or dialogue route before spending the wrong kind of point.

  2. Use tactical pause to inspect

    Pause when a fight becomes crowded, choose a target and plan recovery rather than racing the action bar. This is especially useful when armour and enemy positioning demand a different approach.

  3. Bring relevant companions

    A companion connected to the faction or quest can provide context and useful options. Rotate the party deliberately rather than assuming one pair fits every diplomatic conversation.

  4. Watch clothing and faction access

    Faction-associated clothing can affect infiltration. Check what your disguise represents before approaching a restricted area, and change back when that uniform would create the wrong impression.

  5. Treat reputation as a resource

    A quick payment or aggressive answer may cost future cooperation. Consider faction standing and companion reactions alongside the immediate reward before resolving a dispute.

  6. Read romance answers carefully

    Companion romance depends on particular conversations and character eligibility, not only general approval. Keep a file before important personal dialogue if that relationship matters to your run.

  7. Use camps for preparation

    Camps are useful moments to craft, manage equipment and organise companions before the next area. Arriving prepared is easier than discovering an unsuitable loadout halfway through a mission.

  8. Plan firearm consumption

    Technical weapons can deliver strong burst damage, but ammunition and crafting supplies are part of the build. Carry a sustainable alternative instead of spending every shot on routine enemies.

  9. Inspect armour and damage type

    If an enemy shrugs off your usual attacks, look at its armour and your available options. Tactical pause gives you time to choose an ability or weapon that suits the defence.

  10. Clear the departure town first

    Serene is an opening location you do not freely revisit later. Resolve the local business you care about and make a departure save before sailing for the island.

Verification and sources

Status
Verified
Last verified
2026-11-07
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COMMON QUESTIONS

GreedFall FAQs

5 source-checked answers
Does GreedFall have New Game Plus?

No. A new campaign does not carry your current character into another story cycle, so preserve milestone saves if you want to explore different choices efficiently.

Can I explore after the ending?

There is no ordinary post-ending cleanup. Return to a save before the final expedition to finish unfinished exploration, companion stories or side quests.

When do companion quests become urgent?

Complete available companion work before The Prince's Secret rather than waiting for the finale. The political crisis can change who remains available and which outcomes you can achieve.

Can I lower Extreme and still earn its trophy?

No. The Extreme completion requires that difficulty throughout the campaign. Use a separate relaxed run if you want to experiment without protecting that requirement.

Is a save at the final boss enough for every ending?

No. Earlier reputation and leadership decisions help determine available outcomes. Keep files before The New High King and other major commitments, not only the finale.